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Topic       : User Manual for TeraDesk
Author      : Wout Klaren, Henk Robbers, Djordje Vukovic
Version     : February 2017
Subject     : Documentation/Utilities
Nodes       : 87
Index Size  : 2746
HCP-Version : 3
Compiled on : Atari
@charset    : atarist
@lang       : en
@default    : Main
@help       : 
@options    : -i -t4 +z
@width      : 75
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Contents
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Objects and Icons 5.2 Opening objects and icons TeraDesk An object in a directory window or on the desktop can be opened by double clicking on it, or by first selecting it and using the 'Open' item in the 'File' menu. What happens when you open an object depends on what sort of object it is; the results may be modified in several cases by pressing the [Alternate] key as you open the object. Other objects can be opened in other ways. The results for the different objects are: 1. Disk volume: A new window which contains the objects in its root directory is opened. Disk volumes may also be opened by holding down [Alternate] and pressing the key corresponding to the letter of the drive. If both the [Shift] and [Alternate] keys are held down, a new window will not be opened, but the directory will be displayed in the topmost window on the desktop. 2. Folder: If the folder is represented by an icon on the desktop, a new window containing its directory will be opened. If the folder is in a directory window, the contents of that window will be replaced by the directory of the folder, as with the standard desktop. If [Alternate] is held down as the folder is opened, a new window containing its directory will be opened. Note that the folder name '..' stands for a folder one level higher in the directory structure (parent folder). If you open such a folder, the effect is to replace the contents of the window by this higher- level directory. If you do this holding down [Alternate], a new window is created containing the higher-level directory. If a folder or a disk volume is opened from a symbolic link in a directory window, path of the opened window will be a continuation of the path of the directory where the link is. However, if the left [Shift] key is kept pressed while opening the link, the path of the opened window will be that of the actual opened directory. 3. File: A. If the file is recognized as a program, the program will be invoked. If the program is of GTP or TTP type, a dialog box will be displayed first. You should enter the parameters required in it. See Set program types... B. If the file is not a program but matches one of the masks set up in the 'Set applications' menu item, the associated program will be started, and the name of the file passed as a parameter. If you hold down [Alternate] as you open the file, the associated program is not started, and it is not recognised as an application file. C. With all other files, a dialog box is displayed and you can opt to show the file, edit it, run it as a program, open it with a particular application, or cancel any action. See Open... 4. Symbolic link: The object that is pointed to by the symbolic link is opened in an appropriate way. See Symbolic Links 5. Network object: The application assigned to the object's 'document type' is started or the name of the object is sent to an already running application that has been associated with the object type. See also: Conventions Keyboard shortcuts