Topic : Documentation for Thing
Author : Arno Welzel/Thomas Binder/TransAction
Version : thing.hyp 1.27E (23/8/1998)
Subject : Documentation/Shells
Nodes : 269
Index Size : 6336
HCP-Version : 4
Compiled on : Atari
@charset : atarist
@lang :
@default : %I
@help : %Hilfe
@options : +g -i -s +y +zz -t4 -d10
@width : 75
@hostname : THING
View Ref-FileExtra - Configuration... (Desktop) Thing
This page determines the behaviour of the desktop background and the
dialog boxes:
3D-effect: Globally toggles the 3D style dialog buttons on/off.
Buttons are updated immediately -- including any open dialogs.
Snap icons to grid: When active, desktop icons are positioned on a
16x16 pixel grid.
Double-click simulated by right mouse click: When active (crossed)
a single right mouse click on an object is handled as a left mouse
double-click.
After activating this option the context menus can only be called up
with Control + left-click! However this does not apply to the context
menus for directory windows and the desktop, which can continue to be
called up with the right mouse button (but of course do not have to be,
if one prefers uniform operation).
Desktop colour: Set the desktop background colour via the popup.
Desktop pattern: Set the desktop background pattern via the popup.
Background image: If one has copied an image module named THINGIMG.OVL
into Thing's start directory, one can click on 'File >' to bring up the
file selector where one can select an image to be installed as the
desktop background; this may be either centred or tiled to fill the
screen. The bundled module by Thomas Künneth can load any desired (X)IMG
files whose colour-depth is the same or smaller than the current screen
resolution. Several options are available:
Use image: The background image is displayed on the desktop if this
option is active (crossed).
Centre image: A single copy of the image is displayed centred on
screen if this option is active (crossed). If it's not, the desktop
background is 'tiled' (filled with copies) with the selected image;
this uses the same amount of memory, but if the tiles are too small
then the drawing of the background can take some time (in such cases
one should partly tile the image manually with a suitable painting
program and re-save it).
Transparent: With this option active (crossed) Thing lets the image
'show through' the background pattern. With coloured images this is
likely to give rise to some colour errors.
Use image palette: The module will use the image palette, if present,
to display the image if this option is active.
The image module may be changed for others, so loaders for GIF or JPEG
images are also possible. If anyone wishes to program suitable modules
for this, please get in touch with me (Thomas Binder!). A basic premise
is that the completed module will be distributed as freeware.