Topic : Pure Assembler Documentation Author : John Kormylo Version : PASM.HYP 1.0 Subject : Documentation/Pure Assembler Nodes : 740 Index Size : 20262 HCP-Version : 3 Compiled on : Atari @charset : atarist @lang : en @default : @help : Help @options : +g -i -s +x +z -t4 @width : 75 View Ref-File[ DMA Sound Chip -- STE and TT only -- ] ... produces digitized stereo sound from stored samples in RAM. There are four permissible sampling rates: 6.15 KHz, 12.5 KHz, 25 Khz, and 50 KHz. Each sample is an eight bit value from -128 to +127. In stereo mode, each word contains two samples, with the upper byte for the left channel and the lower byte for the right channel. In mono mode, each byte is one sample. A sequence of consecutive samples in RAM is called a frame (which must start and end on word boundaries). To play a frame, load the start and end+2 addresses into the registers (see DMA Sound Control) and set the Sound Mode Control. When you write $01 into the Control Register ($FF8901), the frame will start playing. If you write $03 into the control register, the frame will repeat until stopped. The frame complete signal is connected as the external pulse signal for Timer A on the MFP (see MK68901) which you can use in Event Count mode to generate an interrupt after a specified number of repetitions. Since the DMA registers are double buffered, one can start writing in new values as soon as it starts its last repetition. See also LMC1992.