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Topic       : The GFA-Basic Compendium
Author      : GFA Systemtechnik GmbH
Version     : GFABasic.HYP v2.98 (12/31/2023)
Subject     : Documentation/Programming
Nodes       : 899
Index Size  : 28056
HCP-Version : 3
Compiled on : Atari
@charset    : atarist
@lang       : 
@default    : Document not found
@help       : Help
@options    : +g -i -s +z
@width      : 75
@hostname   : STRNGSRV
@hostname   : CAB     
@hostname   : HIGHWIRE
@hostname   : THING   
View Ref-File A  A Study of VDISYS
    About This Manual
    ABS
    ABSOLUTE
    accessories
    accessory
    ACHAR
    ACLIP
    ACOS
    ADD
    ADD()
    Additional Information
    ADDRIN
    ADDROUT
    AES
    AES Library
    aexp
    AFTER
    AFTER CONT
    AFTER GOSUB
    AFTER STOP
    ALERT
    ALINE
    AND
    AND()
    Antic Software
    APOLY
    Appendix
    appl_control
    APPL_EXIT
    APPL_FIND
    appl_getinfo
    APPL_INIT
    APPL_READ
    appl_search
    APPL_TPLAY
    APPL_TRECORD
    APPL_WRITE
    appl_yield
    APPLBLK
    Application Block Structure (APPLBLK)
    Application Services Library
    ARECT
    Arithmetic Operators
    Array Index Checking
    ARRAYFILL
    Arrays
    ARRPTR
    ASC
    ASCII
    ASCII Table
    ASIN
    Assembler and GFABASIC
    Assembler Notes
    Assignment Operator
    ATEXT
    ATN
    ATTRDEF.H
    Author/Publisher
    AUX:
    avar

 B  BASEPAGE
    BASEPAGE.H
    BCHG
    BCLR
    bexp
    BGET
    BIN$
    BIOS
    BIOS Error Codes
    BIOS() Table
    BIOS, XBIOS, and GEMDOS
    Bit Image Block Structure (BITBLK)
    Bit Operations
    BITBLK
    BITBLT
    BITBLT adr%
    BITBLT x%()
    BLOAD
    BMOVE
    Bomb Error Codes
    BOUNDARY
    BOX
    BPUT
    Break Keys
    BSAVE
    BSET
    BTST
    BYTE
    Byte by Byte Input and Output
    BYTE()

 C  C to GFABASIC
    C:
    CALL
    CARD
    CARD()
    CASE
    cdecl
    CFLOAT
    CHAIN
    Chapter  1 - Introduction
    Chapter  2 - Variables and Memory Management
    Chapter  3 - Operators
    Chapter  4 - Numerical Functions
    Chapter  5 - String Manipulation
    Chapter  6 - Input and Output
    Chapter  7 - Program Structure
    Chapter  8 - Graphics
    Chapter  9 - Event, Menu, and Window Management
    Chapter 10 - System Routines
    Chapter 11 - AES Libraries
    Chapter 12 - Appendix
    CHAR
    Character Strings
    CHDIR
    CHDRIVE
    Checking the BREAK keys, EVERY and AFTER
    CHR$
    CICON
    CICONBLK
    CINT
    CIRCLE
    CLEAR
    CLEARW
    CLIP
    CLIP OFF
    CLIP OFFSET
    CLOSE
    CLOSEW
    CLR
    CLS
    COLOR
    Color Icon Data Structure (CICONBLK)
    Color Icon Structure (CICON)
    COM:
    COMBIN
    Command line options
    Commands and Functions
    Commands Not Accepted by the Compiler
    Communicating with Peripherals
    Comparison Operators
    Compatibility with GFA-BASIC 2
    Compatibility with GFA-BASIC 3.5
    Compiler Option $M
    Compiler Option $P
    CON:
    Concatenation Operator
    CONT
    CONTRL
    Cookie Jar
    COS
    COSQ
    CRSCOL
    CRSLIN
    CURVE
    CVD
    CVF
    CVI
    CVL
    CVS

 D  DATA
    Data Commands
    Data Input and Output
    DATE$
    DATE$=
    Debugging with GFA-Basic and MiNT
    DEC
    Decision Commands
    DEFAULT
    DEFBIT
    DEFBYT
    DEFDBL
    DEFFILL
    DEFFLT
    DEFFN
    DEFINT
    DEFLINE
    DEFLIST
    DEFMARK
    DEFMOUSE
    DEFNUM
    DEFSNG
    DEFSTR
    DEFTEXT
    DEFWRD
    DEG
    DELAY
    DELETE
    Deleting and Exchanging
    descriptor
    Descriptor
    Desk Accessory
    DFREE
    DIAL_SMP.GFA
    DIM
    DIM?
    DIR
    DIR$
    Directory Handling
    DIV
    DIV()
    Division
    DMACONTROL
    DMASOUND
    DO
    Do not Link TEST.O
    DO UNTIL
    DO WHILE
    Document not found
    DOUBLE
    DOWNTO
    DPEEK
    DPOKE
    DRDigital Research

    DRAW
    DRAW TO
    DRAW()
    DTA
    DUMP

 E  EDIT
    Editor Error Messages
    ELLIPSE
    ELSE
    ELSE IF
    ENCOMWWW: http://gfabasic.net/

    END
    End-user License Agreement
    ENDDO
    ENDFOR
    ENDFUNC
    ENDFUNC Generation
    ENDIF
    ENDPROC
    ENDREPEAT
    ENDSELECT
    ENDSUB
    ENDSWITCH
    ENDWHILE
    EOF
    EQV
    EQV()
    ERASE
    ERR
    ERR$
    ERRNO.H
    ERROR
    Error Codes
    Error Handling
    Error Messages
    Error Numbers Instead of Bombs
    EULA
    EVEN
    Event Library
    Event Management
    EVERY
    EVERY CONT
    EVERY GOSUB
    EVERY STOP
    EVNT_BUTTON
    EVNT_DCLICK
    EVNT_KEYBD
    EVNT_MESAG
    EVNT_MOUSE
    EVNT_MULTI
    EVNT_TIMER
    EXEC
    EXEC()
    EXIST
    EXIT IF
    EXP
    External Arrays
    Externally Linked Routines

 F  FACT
    FALSE
    fastload
    Fastload on TOS 1.00/1.02
    FATAL
    FGETDTA
    FIELD
    FIELD #
    File Management
    File Selector Library
    FILES
    Files
    FILESELECT
    FILL
    Fill Pattern Table
    FIX
    FLOAT
    FN
    FOR
    FOR-NEXT Loop Checking
    FORM INPUT
    FORM INPUT AS
    Form Library
    FORM_ALERT
    FORM_BUTTON
    FORM_CENTER
    FORM_DIAL
    FORM_DO
    FORM_ERROR
    FORM_ERROR() Comparision Table
    FORM_KEYBD
    form_popup
    FRAC
    FRE
    fsel_exinput
    FSEL_INPUT
    FSETDTA
    FSFIRST
    FSNEXT
    FULLW
    FUNCTION
    Fundamentals
    Further Control Commands
    Further Editing Commands

 G  G3LIB
    G3MOVE
    G3OBJ
    G3PRG
    G3WAIT
    GB
    GCC Extended Program Header
    GCONTRL
    GDOS?
    GEMDOS
    GEMDOS Error Codes
    GEMDOS() Table
    GEMSYS
    General Graphics Commands
    General Information
    GET
    GET #
    GETSIZE
    Getting Started
    GFA Software Technologies, Inc.
    GFA-BasicGFA-Basic is the best BASIC for the Atari!

    GFA-Basic Addendum
    GFA-Basic Compiler/Linker Manual
    GFA-Basic Editor/Interpreter Manual
    GFA-Basic History
    GFA-Basic v3 float format
    GFA_PTCH.TXT
    GINTIN
    GINTOUT
    GOSUB
    GOTO
    Grabbing Sections of the Screen
    GRAF_DRAGBOX
    GRAF_GROWBOX
    GRAF_HANDLE
    GRAF_MKSTATE
    GRAF_MOUSE
    GRAF_MOVEBOX
    graf_multirubber
    GRAF_RUBBERBOX
    GRAF_SHRINKBOX
    GRAF_SLIDEBOX
    GRAF_SMP.GFA
    GRAF_WATCHBOX
    Graphics Definition Commands
    Graphics Library
    GRAPHMODE

 H  HARDCOPY
    Help
    HEX$
    HIDEM
    HIMEM
    HLINE
    HTAB
    HYPertext Version

 I  Icon Data Structure (ICONBLK)
    ICONBLK
    iexp
    IF
    IF-ENDIF
    IKB:
    IMP
    IMP()
    INC
    Including C Functions
    INFOW
    INKEY$
    INLINE
    INP
    INP%
    INP%()
    INP&
    INP&()
    INP()
    INP?
    INPAUX$
    INPMID$
    INPUT
    INPUT #
    INPUT$
    INSERT
    INSTR
    INT
    INT()
    Integer Arithmetic
    Integer Division
    Integer Multiplication
    Integer Overflow
    Integer Rounding
    Interpreter - Compiler Differences
    Interpreter Error Codes
    Interrupt Programming
    Interrupt Routines
    INTIN
    INTOUT
    Introduction
    ivar

 K  Keyboard and Screen Handling
    KEYDEF
    KEYGET
    KEYLOOK
    KEYPAD
    KEYPRESS
    KEYTEST
    KEYxxx Commands
    KILL
    Known problems with GFA-Basic

 L  L:
    label:
    LEFT$
    LEN
    LET
    LIBPATCH.TXT
    Library Selection
    LINE
    LINE INPUT
    LINE INPUT #
    Line Style Table
    Line-A
    LINE-A
    Line-A Calls
    Line-A calls
    Line-A Variable Table
    LINEAEQU.S
    LINEAVAR.H
    Linker Error Messages
    Linking C Functions without C Libraries
    Linking Object Files
    Linking with C Libraries
    LIST
    LLIST
    LOAD
    LOC
    LOCAL
    Local and Global Variables
    LOCATE
    LOF
    LOG
    LOG10
    Logical Operators
    LONG
    Longer Programming Examples
    Lonny PursellWWW: http://gfabasic.net/

    LOOP
    Loop Commands
    LOOP UNTIL
    LOOP WHILE
    Loops
    LPEEK
    LPENX
    LPENx
    LPENY
    LPOKE
    LPOS
    LPRINT
    LPT:
    LSET
    LST:
    L~A

 M  Main
    MALLOC
    MAT
    MAT ?
    MAT ABS
    MAT ADD
    MAT BASE
    MAT CLR
    MAT CPY
    MAT DET
    MAT INPUT
    MAT INV
    MAT MUL
    MAT NEG
    MAT NORM
    MAT ONE
    MAT PRINT
    MAT QDET
    MAT RANG
    MAT READ
    MAT SET
    MAT SUB
    MAT TRANS
    MAT XCPY
    Mathematical Functions
    Matrix Commands
    MAX
    Memory Management
    MENU
    MENU KILL
    Menu Library
    MENU OFF
    MENU()
    menu_attach
    MENU_BAR
    MENU_ICHECK
    MENU_IENABLE
    menu_istart
    menu_popup
    MENU_REGISTER
    menu_settings
    MENU_SMP.GFA
    MENU_TEXT
    MENU_TNORMAL
    MFREE
    MichTron, Inc.
    MID$
    MID$()
    MID:
    MIN
    Misc Images
    MKD$
    MKDIR
    MKF$
    MKI$
    MKL$
    MKS$
    MOD
    MOD()
    MODE
    MONITOR
    More Complicated Calculations
    MOUSE
    Mouse and Joysticks
    MOUSEK
    MOUSEX
    MOUSEY
    MSHRINK
    MUL
    MUL()
    Multiple Branching
    Multiplication
    MW_OUT

 N  N.AES
    N.AES Functions and Objects
    NAME
    NEW
    NEXT
    Non-BASIC Routine Calls
    NOT
    Number Table

 O  OB_ADR
    OB_FLAGS
    OB_H
    OB_HEAD
    OB_NEXT
    OB_SPEC
    OB_STATE
    OB_TAIL
    OB_TYPE
    OB_W
    OB_X
    OB_Y
    OBJC_ADD
    OBJC_CHANGE
    OBJC_DELETE
    OBJC_DRAW
    OBJC_EDIT
    OBJC_FIND
    OBJC_OFFSET
    OBJC_ORDER
    objc_sysvar
    objc_xfind
    OBJECT
    Object Library
    Object Structure
    OCT$
    ODD
    OFFSET
    ON BREAK
    ON BREAK CONT
    ON BREAK GOSUB
    ON ERROR
    ON ERROR GOSUB
    ON GOSUB
    ON MENU
    ON MENU BUTTON
    ON MENU GOSUB
    ON MENU IBOX
    ON MENU KEY
    ON MENU MESSAGE
    ON MENU OBOX
    OPEN
    OPENW
    Operator Hierarchy
    Optimizations not covered in the Compiler manual
    Optimizing FUNCTION Calls
    OPTION
    OPTION BASE
    OR
    OR()
    Other Commands
    Other System-related Commands
    Other Window-related Commands
    OTHERWISE
    OUT
    OUT #
    OUT%
    OUT% #
    OUT&
    OUT& #
    OUT?
    Overview of Compiler Options
    Overview of Linker Options

 P  PADT
    PADX
    PADx
    PADY
    Parameter Block Structure (PARMBLK)
    PARMBLK
    Patches for GFA-Basic
    PAUSE
    PBOX
    PCIRCLE
    PEEK
    PELLIPSE
    PI
    PLOT
    POINT
    Pointer Operations
    POKE
    POLYFILL
    POLYLINE
    POLYMARK
    POPINFO
    Porting other BASICs
    POS
    PRBOX
    PRED
    PRED()
    PRINT
    PRINT #
    PRINT # USING
    PRINT AT
    PRINT USING
    Printing
    PRN:
    proc
    PROCEDURE
    Procedures and Functions
    Program Optimization
    Program Return Value
    Program Tracing
    Programming Accessories
    Programming Example
    PSAVE
    PSET
    PTSIN
    PTSOUT
    PTST
    Publisher
    Pull-down Menus
    Pupup Menu Structure (POPINFO)
    PUT
    PUT #

 Q  QSORT
    QUIT

 R  RAD
    RAND
    RANDOM
    Random Access
    Random Number Generator
    RANDOMIZE
    RBOX
    RC_COPY
    RC_INTERSECT
    RC_INTERSECT() Parameters
    RCALL
    READ
    RECALL
    RECORD
    RECORD #
    Register Saving
    RELSEEK
    REM
    RENAME
    REPEAT
    RESERVE
    Reserved Variables
    Reserving Memory Space
    Resource Library
    RESTORE
    RESUME
    RESUME label
    RESUME NEXT
    RETURN
    Return Value of a Function
    RETURN x
    RIGHT$
    RINSTR
    RMDIR
    RND
    ROL
    ROL&
    ROL|
    ROR
    ROR&
    ROR|
    ROUND
    RSET
    RSRC_FREE
    RSRC_GADDR
    RSRC_LOAD
    RSRC_OBFIX
    rsrc_rcfix
    RSRC_SADDR
    RUN
    Run in TT Ram

 S  Sample Programs
    SAVE
    SCALE
    Scan
    Scan Code Table
    Scrap Library
    SCRP_READ
    SCRP_WRITE
    SDPOKE
    SEEK
    SELECT
    SELECT-CASE Optimization
    SELECT-CASE Parameter
    Sequential Access
    Serial (RS232) and MIDI Interfaces
    SETCOLOR
    SETDRAW
    SETMOUSE
    SETTIME
    sexp
    SGET
    SGN
    SHEL_ENVRN
    SHEL_FIND
    SHEL_GET
    shel_help
    SHEL_PUT
    shel_rdef
    SHEL_READ
    shel_wdef
    SHEL_WRITE
    Shell Library
    Shift Table
    SHL
    SHL&
    SHL|
    SHOWM
    SHR
    SHR&
    SHR|
    Simple Additions
    SIN
    SINGLE
    SINQ
    SLPOKE
    Some Peculiarities
    SOUND
    Sound Generation
    SPACE$
    SPC
    Special
    Special ASCII Characters
    Special Commands
    Special VDI Routines and GDOS
    SPOKE
    SPRITE
    SPUT
    SQR
    SSORT
    ST-Basic float format
    Start-up/Shut-down modules
    STD:
    STE?
    STEP
    STICK
    STOP
    STORE
    STR$
    STRIG
    String Manipulation
    STRING$
    Structures
    SUB
    SUB()
    Subroutines
    SUCC
    SUCC()
    svar
    SWAP
    SWAP()
    SWINFO
    SWITCH
    Switch Button Structure (SWINFO)
    Symbol Table
    SYSTEM
    System Routines

 T  TAB
    TAN
    Technical Support
    TEDINFO
    TEXT
    Text Data Structure (TEDINFO)
    The Compiler
    The Compiler Options
    The Cursor Keypad
    The Editor
    The File Menu
    The Function of the Compiler
    The Linker
    The Linker Options
    The local=FN bug
    The Menu Bar and Function Keys
    The Modifier Keys
    The Numeric Keypad
    The Options Menu
    The Origins of GFA-Basic
    The Sets Menu
    The Shell-Listing
    The Structure of Accessories
    THEN
    TIME$
    TIME$=
    TIMER
    TITLEW
    TOPW
    TOUCH
    TRACE$
    TRIM$
    TROFF
    TRON
    TRON #
    TRON proc
    TRUE
    TRUNC
    TT?
    TYPE
    Type Transformation

 U  Understanding GFA's VDI scheme
    UNTIL
    UPPER$
    Using GEMSYS
    Using GFA-Basic 3 For The First Time
    Using the Menu Shell Program
    Using with DOS Shells

 V  V:
    V_CLRWK
    V_CLSVWK
    V_CLSWK
    V_OPNVWK
    V_OPNWK
    V_OPNWK() and V_OPNVWK() Input Parameter Table
    V_UPDWK
    VAL
    VAL?
    VAR
    Variable Types
    VARIAT
    VARPTR
    VDI
    VDI functions
    VDI Revisited
    VDI Routines
    VDI WORK_OUT() Array Table
    VDIBASE
    VDIBASE.TXT
    VDISYS
    VID:
    VOID
    VQT_EXTENT
    VQT_NAME
    VSETCOLOR
    VST_LOAD_FONTS
    VST_UNLOAD_FONTS
    VSYNC
    VT-52
    VT-52 Escape Code Table
    VTAB
    V~H

 W  W:
    W_HAND
    W_INDEX
    WAVE
    WEND
    WHILE
    WIND_CALC
    WIND_CLOSE
    WIND_CREATE
    WIND_DELETE
    wind_draw
    WIND_FIND
    WIND_GET
    wind_new
    WIND_OPEN
    WIND_SET
    wind_sget
    WIND_SMP.GFA
    WIND_UPDATE
    Window Commands
    Window Library
    WINDTAB
    WORD
    WORD()
    WORK_OUT
    WRITE
    WRITE #

 X  XBIOS
    XBIOS() Table
    XOR
    XOR()
    xSORT

 *  !
    #
    $
    $%0
    $%3
    $%6
    $*%
    $*&
    $B+
    $C+
    $C-
    $compiler option
    $E#
    $E$
    $F%
    $F<
    $F>
    $I+
    $I-
    $M
    $N+
    $N-
    $P<
    $P>
    $RC%
    $RC&
    $S%
    $S&
    $S<
    $S>
    $S|
    $U
    $U+
    $U-
    $Ux
    $X
    %
    &
    &H
    &O
    &X
    '
    ()
    *
    *var=
    *variable pointer
    +
    -
    -s
    -t
    .
    .dot commands
    .FF
    .FO
    .HE
    .IN
    .L+
    .L-
    .LL
    .LR
    .N0
    .Nx
    .P+
    .P-
    .PA
    .PL
    /
    /*
    //
    256 color VDI/Hardware table
    :
    ;
    <
    <=
    <>
    =
    =<
    ==
    ==>
    =>
    >
    ><
    >=
    ?
    @
    @func
    \
    ^
    _appl_yield
    _C
    _DATA
    _DATA=
    _X
    _Y
    {}
    |
    ~