Topic : TOS - The Operating System Author : Version : tos.hyp (December 19, 2008) Subject : Programmieren/Atari Nodes : 3010 Index Size : 93790 HCP-Version : 5 Compiled on : Atari @charset : atarist @lang : @default : Title @help : @options : +g -i -s +x +zz -t4 @width : 70 View Ref-File10.2.6 Selections TOS 'Selection' is understood to be the choosing of one or more objects. On the desktop, for instance, one can select the files in a drive window with a mouse click, [Shift]-mouse click or by drawing up a rubber band box.Basically the following conventions apply on the desktop: Mouse click: A single left-click with the mouse selects the object clicked on; objects that are already selected must be deselected again by this action. [Shift]-mouse click: This adds the selected object to the set of already selected objects (so previously selected objects will remain selected). A [Shift]-mouse click on a selected object removes this from the set of selected objects again. Rubber band: By drawing out a rubber band box (left-click at the start of the area to be selected and holding the button down drag the mouse pointer to the end-point), all objects enclosed by this band will be selected; any objects already selected must be deselected again by this action. In combination with the [Shift] key the affected objects can be added to the set of selected objects. A very useful type of selection is the so-called realtime selection. This describes a procedure under which the selected area is inverted already during the movement of the mouse pointer. Many programs such as Pure-C, Gemini, Everest or Grismo use this method of selection, and even scroll the contents of the window automatically when the edge of the window is reached. See Also: About the AES Style guidelines